I am a Game Artist with 8 years professional experience in various aspects of game development. I would like to become part of a creative development team that can utilize my diverse skill set to make great games.
KIXEYE – Contract Technical UI Artist – August 2013 – Present
Responsible for taking UI designs and integrating them into Unity Game Engine via NGUI for War Commander Mobile Team. Work with engineers to set up UI functionality. Work with propriety tools to setup game objects to function properly in game. Create various motion graphics and other 3D animated art assets for game UI as needed.
Telltale Games – Contract Environment Artist CA – Feb. 2013 – March 2013
Responsible for modeling, UV mapping, and texturing a variety of assets for Telltale Games’ projects (Walking Dead and Poker Night 2).
Nihilistic Software Inc. – Senior Environment/Prop Artist – Feb. 2004 – Dec. 2012
Responsible for modeling, UV mapping, and texturing environment and prop assets.
Incorporated custom scripts to improve fellow artist’s workflow in Maya.
Documented best practices for outsource teams, developed workflows to quickly integrate assets into our game engine, and collaborated with the art team to provide appropriate visual feedback on assets received.
Designed, prototyped and developed user interfaces for several Nihilistic projects.
Setup custom behaviors for the majority of destructible and interactive props using proprietary tools.
Trained new hires to use Nihilistic proprietary tools, documented tutorials and best practices for our tools.
|Call of Duty: Black Ops Declassified – (PS-VITA)||Senior Environment/Prop Artist|
|Resistance: Burning Skies – (PS-VITA)||Senior Environment/Prop Artist|
|PlayStation Move Heroes - (PS3)||Senior Environment/Prop Artist|
|Ratchet & Clank PlayStation Home – (PS3 )||Environment/Prop Artist|
|Zombie Apocalypse – (PSN/XBLA)||User Interface and Prop Artist|
|Conan – (PS3/Xbox 360)||Prop Artist|
|Marvel Nemesis: Rise of the Imperfects – (PS2/Xbox)||QA Tester and UI prototyping|
|God of War Playstation Home – (PS3)||Senior Environment Artist|
|Chronicles of Narnia: Voyage of The Dawn Treader – (PS3/Xbox 360)||Senior Environment/UI Artist|
|Starcraft Ghost – (PS2/Xbox)||QA Tester|
San Francisco City College – Multimedia Studies Program
Completed multiple courses through the Multimedia Studies program, which combine the study of animation, art, graphics, and problem solving with the tools and techniques of communication for interactive digital media.
California State University, Fresno – Bachelor of Arts in History
Completed the Bachelor of Arts program in History concurrently with a Minor in Anthropology when he thought he might become the next Indiana Jones or a history teacher.
References provided upon request.